![]() ![]() ![]() That's not what you should be doing while playing, however. Ellis' inane stories while huddled in safe houses are a particular highlight as he waxes on about accident-prone acquaintances while mobs of bloodthirsty zombies converge on his position, at which point the others understandably tell him to shut his mouth. The sequel is set in the American southeast and the new cast of characters is more memorable this time around, as they seem more aware of their situation, chattering away and commenting on specific parts of the environment as they battle through. It's the zombie apocalypse, and you play as one of four human Survivors who attempt to shoot their way through hordes of fast-moving "infected" (which I'll refer to as zombies) to get to the end of a map. It's entirely possible you're someone who never played the first and have no idea what I'm talking about, so I'll take a step back for a moment. In many ways, I wish this would have been the product that was released first since it feels much more full-featured than the original, and the fiercely team-oriented style of gameplay wouldn't have been as familiar then as it is now. Left 4 Dead 2 has five full and more interesting campaigns, a more fleshed out and distinctive setting with some fantastic action set pieces, more personality, more modes, and in general gives you more to do. It wasn't until Valve released the Survival Pack months later that players got the full Versus experience as well as the now-standard timed Survival mode. Remember, of Left 4 Dead's four original campaigns, only two were set up for Versus play right out of the gate. As a result, after you've played Left 4 Dead 2, it's difficult to go back to the original without a mild sense of disappointment. ![]()
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